Using matrices to rotate a 3D world
  Using matrices to rotate a 3D world
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Visual Basic Tutorials : Using matrices to rotate a 3D world

This tutorial teaches you how to use matrices to create an efficient way to rotate and move a camera in a 3D world. Matrices are the most common way to work a 3D world in 3D graphics. The tutorial uses dots as items in the 3D world. The tutorial is visual basic orientated but the concepts apply to all languages Using matrices to rotate a 3D world  tutorial
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Detailed Information

     Tutorial: Using matrices to rotate a 3D world
     Date Listed: 2006-01-07
     Submitted By: quantumstate
     Total Hits: 3349
     Rating Tutorial Rating 2.97Tutorial Rating 2.97Tutorial Rating 2.97Tutorial Rating 2.97Tutorial Rating 2.97 (360 votes)

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