Using Multi/Sub-Object Materials in 3DS Max 6
  Using Multi/Sub-Object Materials in 3DS Max 6
2D Graphics
3D Graphics
Web Design & Development
Business Applications
Business Development
Databases
Desktop Programming
Operating Systems
Video Editing
Miscellaneous
Newsletter
User Login
  • Username
  • Password
Stats
  • Tutorials: 39,021
  • Categories: 572

3DS MAX Tutorials : Using Multi/Sub-Object Materials in 3DS Max 6

Multi/Sub-Object Materials are quite commonly used whilst modeling with polys, but a lot of beginners to 3DS Max aren't aware of how to do this. I'm not sure about poly modeling with characters, but whenever i model an interior in Max, i always use Multi/Sub-Object Material/s for the reason that it is quicker and more organized than having to detach every face and apply a material separately. Using Multi/Sub-Object Materials in 3DS Max 6  tutorial
    View Tutorial

Detailed Information

     Tutorial: Using Multi/Sub-Object Materials in 3DS Max 6
     Date Listed: 2005-10-12
     Submitted By: twodder
     Total Hits: 12463
     Rating Tutorial Rating 2.88Tutorial Rating 2.88Tutorial Rating 2.88Tutorial Rating 2.88Tutorial Rating 2.88 (578 votes)

    Comment On Tutorial     View Tutorial
    Report Broken Link

 





© 2003-2012 by Developer Shed. All rights reserved. DS Cluster 8 - Follow our Sitemap