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| We've completed our texture in Adobe Photoshop. All of our hard work will finally amount to more than just modeled polygons when we bring said texture back into 3ds Max. The results will be beautiful. But wait, because things aren't over just yet. We'll be bringing our model to life online via Papervision 3D in the next tutorial. More fun than a barrel of monkeys? You bet! | ![]() |
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