Rendering a Fly-Through Animation with V-Ray and Backburner using GI
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3DS MAX Tutorials : Rendering a Fly-Through Animation with V-Ray and Backburner using GI

V-Ray is an incredibly powerful rendering engine, but with it comes long render times - especially when rendering animations. This guide is written to help you minimise the waiting time by using network rendering in 3ds Max. This guide can also be applied to non-network rendering by simply unticking the "net render" box in the common tab of render settings. Rendering a Fly-Through Animation with V-Ray and Backburner using GI  tutorial
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     Tutorial: Rendering a Fly-Through Animation with V-Ray and Backburner using GI
     Date Listed: 2008-11-07
     Submitted By: vfxstudios
     Total Hits: 19179
     Rating Tutorial Rating 2.75Tutorial Rating 2.75Tutorial Rating 2.75Tutorial Rating 2.75Tutorial Rating 2.75 (436 votes)

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