NURBS surfaces conversion to Pixar RAT Subdivision surfaces
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Maya Tutorials : NURBS surfaces conversion to Pixar RAT Subdivision surfaces

Suppose you have modeled a NURBS head and want to convert it to RAT subdivision to have benefits of polygons when rigging and have a higher speed PRman rendering than using Maya native SubD surfaces. This is what we're looking for here. NURBS surfaces conversion to Pixar RAT Subdivision surfaces  tutorial
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Detailed Information

     Tutorial: NURBS surfaces conversion to Pixar RAT Subdivision surfaces
     Date Listed: 2006-02-15
     Submitted By: sepehr
     Total Hits: 2651
     Rating Tutorial Rating 2.98Tutorial Rating 2.98Tutorial Rating 2.98Tutorial Rating 2.98Tutorial Rating 2.98 (348 votes)

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