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"Punk" is a character inspired from one of the models of 3d.sk. The intention was to make a character aesthetically pleasing, stands out from the rest and has a unique design. After some research I found out that, there were not many models of punk type characters, so I decided to go in that direction.
In this article, I will try to explain the process I followed to create the character. I collected as many punk references as possible from the internet, and started out the modeling process. My base mesh was Nick Zuccarello's free ztool model available in his blogspot http://nickzucc.blogspot.com/. This base mesh is constructed of all quads, and is relatively dense. So, it serves as a good starting point.
My work speed is fairly faster in zbrush compared to max. So, I prefer making most of the organic modeling in zbrush. - Vikram V |
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