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| In this 3 part Maya workflow tutorial you will learn how to model, texture, and render a Katana, the legendary Samurai sword. For the modeling portion, we will use Maya’s basic polygon editing tools, while UVlayout will be used to create the UVs, and of course Photoshop to create the textures. We will also briefly cover Mental Ray for rendering the final image. | ![]() |
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- By:
- Betelqueze
May 29th, 2010 at 07:35 PMWhen is Part 3 coming out?