Mip-Mapping in Direct3D
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C and Cpp Tutorials : Mip-Mapping in Direct3D

For those of you who don't know, mip-mapping is a form of anti-aliasing that is used in many 3D rendering engines. Mip-Mapping in Direct3D  tutorial
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Detailed Information

     Tutorial: Mip-Mapping in Direct3D
     Date Listed: 2009-04-09
     Submitted By: loobian
     Total Hits: 1627
     Rating Tutorial Rating 2.80Tutorial Rating 2.80Tutorial Rating 2.80Tutorial Rating 2.80Tutorial Rating 2.80 (49 votes)

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