G.I Rendering Techniques in 3Ds Max
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3DS MAX Tutorials : G.I Rendering Techniques in 3Ds Max

Model presentation is a crucial step for every artist when building their portfolio. In this tutorial, Ben Tate takes us through a few techniques for creating a global illumination or “clay” render using 3Ds Max and it’s 3 common render engines – the scanline renderer, Mental Ray and finally V-Ray. He’ll also look at implementing additional lights, adding color variation, removing noise, and how to add image based lighting using HDRI images. G.I Rendering Techniques in 3Ds Max   tutorial
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     Tutorial: G.I Rendering Techniques in 3Ds Max
     Date Listed: 2010-08-24
     Submitted By: KingDog
     Total Hits: 5887
     Rating Tutorial Rating 2.57Tutorial Rating 2.57Tutorial Rating 2.57Tutorial Rating 2.57Tutorial Rating 2.57 (23 votes)

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