Creating a Human Face in 3DS MAX using NURMS
  Creating a Human Face in 3DS MAX using NURMS
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3DS MAX Tutorials : Creating a Human Face in 3DS MAX using NURMS

NURMS (Non Rational Mesh Smooth) or Subdivision Surface technique uses low-polygonal mesh to control the shape of the smooth surface. In this tutorial, George Polevoy demonstrates his favorite techniques for symmetric NURMS modeling and 3D sketching. Creating a Human Face in 3DS MAX using NURMS  tutorial
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Detailed Information

     Tutorial: Creating a Human Face in 3DS MAX using NURMS
     Date Listed: 2004-01-26
     Submitted By: kurt
     Total Hits: 94191
     Rating Tutorial Rating 2.63Tutorial Rating 2.63Tutorial Rating 2.63Tutorial Rating 2.63Tutorial Rating 2.63 (1047 votes)

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