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| In the forth and final part of his brand-new, advanced Blender 2.5 tutorial, Frederik Steinmetz continues to walk us through how he created his ‘Microcosm’ scene! After modeling the scene in part 1, dealing with the particle and hair simulations in part two and texturing and lighting the scene in part three, today it’s all about finalising the scene, rendering and putting together the final composite! | ![]() |
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