Blood Knight making of: Advanced multi-channel texturing in Max
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3DS MAX Tutorials : Blood Knight making of: Advanced multi-channel texturing in Max

My main focus on the Blood Knight was the texturing / shading, I've used a unique method I like to call multi-channel texturing and in this focused making-of tutorial I will share the process, considerations and a few other tips. Blood Knight making of: Advanced multi-channel texturing in Max  tutorial
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Detailed Information

     Tutorial: Blood Knight making of: Advanced multi-channel texturing in Max
     Date Listed: 2009-06-11
     Submitted By: zman4d
     Total Hits: 7310
     Rating Tutorial Rating 2.59Tutorial Rating 2.59Tutorial Rating 2.59Tutorial Rating 2.59Tutorial Rating 2.59 (99 votes)

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