|
|
||||||||
|
||||||||
|
||||||||
|
|
|
| This is a short tutorial on how to tweak out simple geometry into really cool forms using a non-linear deformer. It sounds complex...but it really is just a tab inside of Maya and you pull some sliders around and experiment. It will make modeling some shapes 100% easier for anyone | ![]() |
| |
| • Comment On Tutorial |
• View Tutorial
• Report Broken Link |
|
|