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Model a human hand
Modeling a human hand is a challenging task. Both to create a natural-looking hand and to create one with good topology. This tutorial is an effort to address both of those issues. In this tutorial yo...
Demo Microsoft® Unified Communications One Inbox, One Interface. Tear Down Walls That Separate Phones From PCs. See How

Modeling Sponge Bob in Blender3D
Using Blender to model Sponge Bob. Over 200 images detailing how I created this model.
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Background Images
A tutorial on setting up background and foreground images in Blender for some fantastic effects.
Transportation Design - AutoCAD Civil 3D Design Road Projects 75% Faster with Automatic Documentation Updates!

Vehicle Physics
A detailed tutorial on Blender's vehicle physics. How to set up a vehicle and adjust engine force, steering, wheel friction and suspension length.
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Rigging your mesh with weight painting
A tutorial show how to use Blender's weight painting function to rig your mesh for animation.
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Transparent Textures
Creating transparent textures for game engine use and rendering.

Armature Animation
A brief tutorial showing the basics of using an armature for animation.

Blue Print setup in Blender
Setting up Blue Prints in Blender3D. The best you can do is get them as close as possible and leave the gray areas up for imagination.

Re-Topologize a Game Ready Alied Head in Blender
Re-Topologize a Game Ready Alied Head in Blender on cg.tutsplus.com

Assembling Objects
Learn how to use the particle system and a handy modifier to make objects explode and assemble together.

 
   


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