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Hypershade
This tutorial covers in depth how to use the Hypershade in Maya. It also covers how to use the basic shader network.
Demo Microsoft® Unified Communications One Inbox, One Interface. Tear Down Walls That Separate Phones From PCs. See How

3D Paint Tool
This tutorial covers how to use the 3d paint tool to paint texture directly onto your model in Maya.
Digital Prototyping Demo Go Beyond 3D To Digital Prototyping With Inventor®. Free Online Demo.

Making A PSD Network In Maya
I'm sure you all know how to use the automated create PSD network in Maya. In this tutorial I'll show you how to make it by hand in the hypershade.
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Creating Displacement , Normal & Bump Map
This tutorial will teach you the differences of displacement and bump maps and normal maps and how to assign them to a shader and a model. This is just an overview tutorial on both subjects, and will ...
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making eyeballs and building the materials (2) advanced method
In this tutorial, I am going to explain a method of setting the material of eyeballs. It is a method that is easy to correspond to the change in the size of the iris and pupil.
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making eyeballs and building the materials (1) simple method
In this tutorial, I am going to explain how to make eyeballs, and how to set up their materials.

Creating Next-Gen Environment Textures
This tutorial is targeted at medium level users and will present the process of texturing a photorealistic building that has already been modeled.

making hair
In this tutorial, I explain two methods of making hair. It is a method of using transparent mapping on NURBS and using Paint Effects.

Uv mapping basics video tutorial
A basic guide to UV mapping in maya, designed for beginners. UV mapping is necessary if you want to texture you models and we tell you how to do it in under 7 minutes!

material animation
A object like cylinder might not seem to rotate only by the keyframe of the rotation being set. The material will have to be set appropriately. How to animate the materials is explained here.

 
   


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