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Basic Material - Tutorial for beginners
In this tutorial, the author will show how to create different types of basic materials and apply to very simple models and render in Autodesk Maya. This is not a modeling tutorial. So, the author wil...

How to create an eye shader in Maya 2011
Hi Welcome to another brand new section of our site Shading and lighting in Maya. To start with, We will learn How to create an semi-realistic eye by using only shaders in Maya 2011. In this tutorial ...

Making of Ethroa
The idea was to show a feminine science fiction portrait with a peculiar helmet from where were spreading sunrays.

Making of
David Moratilla reveals the texturing and shading secrets behind his amazingly life-like female portrait.

Making of Close-Up Portraits
In this article artist will try to explain the techniques that used to create this image. He will focus mainly upon the textures/s...

Making of a Day
Inspiration from movie Ratatouille was a starting point of this work. Artist wanted to make a cozy, peaceful and personal place li...

The Mental Ray Round corners node
Learn how to add bevel to edges at render time using Mental Ray's mia_roundcorners node.

Making of Little Bunny
Hardest part was to decide what to create, so after spending sometime on thinking, artist figured out that he wanted to do a weird cartoon

UV Mapping a Human Head Model
This is a video tutorial on the UV Mapping of a Human Head model in Maya. This tutorial consists of three videos and is split into six stages that cover the following: -Why we use UVs in Maya -The us...

Use Background Shader
This week Jay explains how you can incorporate a 3d model onto a 2d background with Maya’s use background shader. The method shown here will allow you to cast shadows onto an image and make the model ...

 
   

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