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Rendering Wireframe Using ToonShader
an efficient enough method to rendering a wireframe of a model in maya, no UVs required
Automate Software Builds with Visual Build Pro Easily create an automated, repeatable process for building and deploying software.

Creating a soft-body flag in Maya
In this tutorial you will learn to create a flag using soft bodies.

animate wings using deformers
The tutorial shows how the animate wings using deformers in Maya.

mia_roundCorners mental ray node - new in maya 8.5
in this tutorial i'll show you in depth how to use the mia_roundCorners node newly introduced into maya 8.5 to create smooth edges (for high quality video plz download : http://rapidshare.com/files/4...

ZDepth & Height GrayScale representation in maya
in this maya video tutorial i'll explain in depth, how to create GrayScale representation of ZDepth as well as Height fields, using many methods including "shading networks" & "...

Maya 3d and Mudbox Tutorial
Maya 3d and Mudbox workflow Tutorial

Creating a spaceship fleet using particle instance
Particles are one of greatest features in Maya. In this tutorial I’m going to show you how to use particle instance to create fleet of spaceships flying across the planes. Also I’m going to show y...

Using Projection Mapping in Maya
Projection mapping is feature that allows you to project 2d texture with object called placement node, so you don’t actually need to worry about UV’s on the objects.

Tips for Managing 3D Animation Projects
Before you start a new 3d animation project. Good plan of project management will save you a lot of time. This article provides some good tips of that.

Pixar Photorealistic RenderMan - Artist tools (RAT) handbook - Displacement power in Reyes mode.
Examples of True Displacement How to create Displacement maps? One of the things that the Renderman power lies behind is True Displacement. Using Displacement we can add geometric surface details, tho...

 
   


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