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Creating Interactive Touch Objects with ActionScript 3, Part 3
This tutorial shows how to create multiple touch and gesture objects in GestureWorks3 using AS3

Box2D 2.1a Lesson 2(Tutorial)
Hi readers, this is the second lesson about Box2d, a very powerfull engine, not only in flash. If you missed the first lesson, then you will not understand what I am gonig to do here.

Free Smart Guest Book
Smart eye-catching Interactive Flash Interface, whose background color is customizable to suit any site.

Create an Interactive Galaxy with Flash Catalyst: Starting Out
This is a Basix tutorial during which we will build our first project in Flash Catalyst from a pre-made PSD file. We will cover Catalyst basics: converting art to components, creating some effects and...

Tackling Rich Media for Tablets with Adobe CS5: Part 1
Tablets are today’s Big Thing. Sure, the iPad can’t do Flash, but it’s just the first of a wave. Adobe InDesign CS5 can do a ton of interactive stuff that’s perfect for the large screen space of a tab...

Advanced Character Customization for Flash Games
In this tutorial, we’ll delve into Flash game character customization. The result can be used to provide players with the ability to create a unique character, beyond the basic dress-up options of mos...

How To Make A Draggable Object
A lot of Flash sites and interfaces these days use draggable objects (like our example to the left), it's fun to be able have a part of an interface or page that you can pick up and move around. But h...

Create a Simple Image Gallery
In this tutorial, you will learn how to create a simple image gallery with transitions and thumbnails in Flash CS3.

Using Google Maps’ New Features for Flash
After such a positive response to my first tutorial Implement a Map Using the Google Map API for Flash I decided to write a second. Since that first tut the Google Map API has been updated, allowing d...

Create a Drag and Drop Puzzle in ActionScript 3.0
Drag-and-drop is the action of clicking on a virtual object and dragging it to a different location or onto another virtual object. In general, it can be used to invoke many kinds of actions, or creat...

 
   

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