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<title>Tutorialized.com - Latest Tutorial Listings For Modelling</title>
<link>http://www.tutorialized.com/</link>
<description>Photoshop Tutorials and Flash Tutorials</description>
<language>en-us</language>
<lastBuildDate>Sat, 21 Nov 2009 06:55:08 -0500</lastBuildDate>
<pubDate>Sat, 21 Nov 2009 06:55:08 -0500</pubDate>
<item>
<title>GSM Phone - Detailed 3D Modeling tutorial</title>
<pubDate>Wed, 07 Mar 2007 01:01:01 -0500</pubDate>
<link>http://www.tutorialized.com/tutorial/GSM-Phone---Detailed-3D-Modeling-tutorial/23204</link>
<description>
<![CDATA[Very useful and highly detailed 3d modeling tutorial by Lewis about how to model a 3d phone.
<br><a href="http://rsslinks.industrybrains.com/click?sid=360&amp;scid=10113&amp;rqctid=4194&amp;lid=601706&amp;cid=144667&amp;pr=2&amp;tstamp=20091121000000&amp;iip=66.230.239.187&amp;url=http://clk.atdmt.com/MRT/go/175752003/direct/01/%3fqstr%3dWT.srch%3d1%26WT.mc_id%3dSearch%26CR_SCC%3d100193191">Demo Microsoft® Unified Communications</a> One Inbox, One Interface. Tear Down Walls That Separate Phones From PCs. See How]]>
</description><guid>http://www.tutorialized.com/tutorial/GSM-Phone---Detailed-3D-Modeling-tutorial/23204</guid>
</item>
<item>
<title>Earth-Like Planets</title>
<pubDate>Fri, 10 Feb 2006 01:01:01 -0500</pubDate>
<link>http://www.tutorialized.com/tutorial/Earth-Like-Planets/11126</link>
<description>
<![CDATA[In Lightwave Modeler, use Ball Numeric (ctrl + n after choosing Ball from the menu) and create a &quot;sphere&quot; with the following specifications. Once it is created, subpatch it (Tab). Save it, a...
<br><a href="http://rsslinks.industrybrains.com/click?sid=360&amp;scid=10113&amp;rqctid=4194&amp;lid=612554&amp;cid=145606&amp;pr=2&amp;tstamp=20091121000000&amp;iip=66.230.239.187&amp;url=http://clk.atdmt.com/MRT/go/181727364/direct/01/">Microsoft BPOS Demo</a> Microsoft Business Productivity Online Suite demo. Watch it now.]]>
</description><guid>http://www.tutorialized.com/tutorial/Earth-Like-Planets/11126</guid>
</item>
<item>
<title>The Zombie - Bones in CFX</title>
<pubDate>Tue, 27 Dec 2005 01:01:01 -0500</pubDate>
<link>http://www.tutorialized.com/tutorial/The-Zombie---Bones-in-CFX/10082</link>
<description>
<![CDATA[LOAD THE MODELI exported the zombie from milkshape as a MILKSHAPE ASCII.TXT file, ready to be imported into CFX. Then click Windows and choose Material editor, you should see a window popup like in th...
<br><a href="http://rsslinks.industrybrains.com/click?sid=360&amp;scid=10113&amp;rqctid=4194&amp;lid=568615&amp;cid=142772&amp;pr=2&amp;tstamp=20091121000000&amp;iip=66.230.239.187&amp;url=http://s0b.bluestreak.com/ix.e%3fhy%26s%3d7950656%26a%3d7442758%26k%3d11808126%26u%3dhttp%253a%252f%252fusa%252Eautodesk%252Ecom%252fadsk%252fservlet%252foc%252fredir%253fsiteID%253d123112%2526mktvar002%253dknc%252Dwwm%252Damer%252Dus%252Dinv%252Dib%252Ddp%252D%252Da%2526url%253dhttp%25253A%25252F%25252Fusa%25252Eautodesk%25252Ecom%25252Fadsk%25252Fservlet%25252Findex%25253FsiteID%25253D123112%252526id%25253D13954476">Autodesk Inventor®</a> Go Beyond 3D To Digital Prototyping With Autodesk Inventor. Learn How.]]>
</description><guid>http://www.tutorialized.com/tutorial/The-Zombie---Bones-in-CFX/10082</guid>
</item>
<item>
<title>Create a Glass Bowl</title>
<pubDate>Tue, 27 Dec 2005 01:01:01 -0500</pubDate>
<link>http://www.tutorialized.com/tutorial/Create-a-Glass-Bowl/10074</link>
<description>
<![CDATA[Okay, lets start using Lightwave for real then. Keep your Modeler running, and to the top left, click the &quot;File&quot; pull-down menu and select &quot;Close All Objects&quot;. This will clear the ...
<br><a href="http://rsslinks.industrybrains.com/click?sid=360&amp;scid=10113&amp;rqctid=4194&amp;lid=612077&amp;cid=145605&amp;pr=2&amp;tstamp=20091121000000&amp;iip=66.230.239.187&amp;url=http://clk.atdmt.com/MRT/go/181752485/direct/01/">Official Site: Microsoft</a> Discover Business Productivity Online Suite. Watch the demo now.]]>
</description><guid>http://www.tutorialized.com/tutorial/Create-a-Glass-Bowl/10074</guid>
</item>
<item>
<title>The Zombie - Modelling</title>
<pubDate>Tue, 27 Dec 2005 01:01:01 -0500</pubDate>
<link>http://www.tutorialized.com/tutorial/The-Zombie---Modelling/10079</link>
<description>
<![CDATA[SCAN IN YOUR DRAWINGI usually draw a very rough front and side view keeping them in line with each other, then I scan them in, resize to about 500 pixels high, darken the image so that white vertices ...
<br><a href="http://rsslinks.industrybrains.com/click?sid=360&amp;scid=10113&amp;rqctid=4194&amp;lid=578463&amp;cid=143454&amp;pr=2&amp;tstamp=20091121000000&amp;iip=66.230.239.187&amp;url=http://clk.atdmt.com/MRT/go/162983143/direct/01/">Windows Marketplace for Mobile</a> Create Windows Mobile Applications And Turn Your Ideas Into Cash.]]>
</description><guid>http://www.tutorialized.com/tutorial/The-Zombie---Modelling/10079</guid>
</item>
<item>
<title>The Zombie - Uv Mapping</title>
<pubDate>Tue, 27 Dec 2005 01:01:01 -0500</pubDate>
<link>http://www.tutorialized.com/tutorial/The-Zombie---Uv-Mapping/10080</link>
<description>
<![CDATA[To start with I selected all the faces in the Head (please read my other tuts for tips on how to select things) Then I pressed REGROUP and re-named the new group HEAD as you can see, now Click HIDE be...]]>
</description><guid>http://www.tutorialized.com/tutorial/The-Zombie---Uv-Mapping/10080</guid>
</item>
<item>
<title>The Zombie - Skinning</title>
<pubDate>Tue, 27 Dec 2005 01:01:01 -0500</pubDate>
<link>http://www.tutorialized.com/tutorial/The-Zombie---Skinning/10081</link>
<description>
<![CDATA[SELECTING THE GROUPSOK, I exported the UV map and opened it up in Photoshop, 1. I created a new layer by clicking the blank page on the bottom of the layer TAB. 2. Then using the Polygon Selection too...]]>
</description><guid>http://www.tutorialized.com/tutorial/The-Zombie---Skinning/10081</guid>
</item>
<item>
<title>Easy way to create Normal Map in Lightwave 3D.</title>
<pubDate>Tue, 04 Oct 2005 01:01:01 -0400</pubDate>
<link>http://www.tutorialized.com/tutorial/Easy-way-to-create-Normal-Map-in-Lightwave-3D./9027</link>
<description>
<![CDATA[In this tutorial i will show you a easy way to export Normal, Color and Specular Map from high polygon to low polygon model.]]>
</description><guid>http://www.tutorialized.com/tutorial/Easy-way-to-create-Normal-Map-in-Lightwave-3D./9027</guid>
</item>
<item>
<title>Creating a winter landscape</title>
<pubDate>Fri, 03 Jun 2005 01:01:01 -0400</pubDate>
<link>http://www.tutorialized.com/tutorial/Creating-a-winter-landscape/8300</link>
<description>
<![CDATA[In the next 20 minutes you will learn how to create a winter landscape. For this excersize you do need to have only a basic experience in Lightwave, so lets just start with it.]]>
</description><guid>http://www.tutorialized.com/tutorial/Creating-a-winter-landscape/8300</guid>
</item>
<item>
<title>How to create a realistic looking water</title>
<pubDate>Fri, 03 Jun 2005 01:01:01 -0400</pubDate>
<link>http://www.tutorialized.com/tutorial/How-to-create-a-realistic-looking-water/8302</link>
<description>
<![CDATA[First of all I want to show note I don't want to show just THE way to create a water map. Water is one of the most difficult maps and you can't make one that you can use in all of your scenes, but for...]]>
</description><guid>http://www.tutorialized.com/tutorial/How-to-create-a-realistic-looking-water/8302</guid>
</item>
<item>
<title>Poser Mixer Setup</title>
<pubDate>Fri, 03 Jun 2005 01:01:01 -0400</pubDate>
<link>http://www.tutorialized.com/tutorial/Poser-Mixer-Setup/8303</link>
<description>
<![CDATA[I will show how to leverage the new weight curves in Motion Mixer 2.0 to create a pose slider set. This tutorial assumes you know the basics of both LW 7.5 sliders and motion mixer 2.0 actors.]]>
</description><guid>http://www.tutorialized.com/tutorial/Poser-Mixer-Setup/8303</guid>
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