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<title>Tutorialized.com - Latest Tutorial Listings For Textures and Materials</title>
<link>http://www.tutorialized.com/</link>
<description>Photoshop Tutorials and Flash Tutorials</description>
<language>en-us</language>
<lastBuildDate>Mon, 23 Nov 2009 14:55:40 -0500</lastBuildDate>
<pubDate>Mon, 23 Nov 2009 14:55:40 -0500</pubDate>
<item>
<title>Hypershade</title>
<pubDate>Tue, 01 Sep 2009 01:01:01 -0400</pubDate>
<link>http://www.tutorialized.com/tutorial/Hypershade/51214</link>
<description>
<![CDATA[This tutorial covers in depth how to use the Hypershade in Maya. It also covers how to use the basic shader network.
<br><a href="http://rsslinks.industrybrains.com/click?sid=360&amp;scid=10113&amp;rqctid=4194&amp;lid=601706&amp;cid=144667&amp;pr=2&amp;tstamp=20091123000000&amp;iip=66.230.239.187&amp;url=http://clk.atdmt.com/MRT/go/175752003/direct/01/%3fqstr%3dWT.srch%3d1%26WT.mc_id%3dSearch%26CR_SCC%3d100193191">Demo Microsoft® Unified Communications</a> One Inbox, One Interface. Tear Down Walls That Separate Phones From PCs. See How]]>
</description><guid>http://www.tutorialized.com/tutorial/Hypershade/51214</guid>
</item>
<item>
<title>3D Paint Tool</title>
<pubDate>Sun, 30 Aug 2009 01:01:01 -0400</pubDate>
<link>http://www.tutorialized.com/tutorial/3D-Paint-Tool/51159</link>
<description>
<![CDATA[This tutorial covers how to use the 3d paint tool to paint texture directly onto your model in Maya.
<br><a href="http://rsslinks.industrybrains.com/click?sid=360&amp;scid=10113&amp;rqctid=4194&amp;lid=612554&amp;cid=145606&amp;pr=2&amp;tstamp=20091123000000&amp;iip=66.230.239.187&amp;url=http://clk.atdmt.com/MRT/go/181727364/direct/01/">Microsoft BPOS Demo</a> Microsoft Business Productivity Online Suite demo. Watch it now.]]>
</description><guid>http://www.tutorialized.com/tutorial/3D-Paint-Tool/51159</guid>
</item>
<item>
<title>Making A PSD Network In Maya</title>
<pubDate>Thu, 20 Aug 2009 01:01:01 -0400</pubDate>
<link>http://www.tutorialized.com/tutorial/Making-A-PSD-Network-In-Maya/50883</link>
<description>
<![CDATA[I'm sure you all know how to use the automated create PSD network in Maya. In this tutorial I'll show you how to make it by hand in the hypershade.
<br><a href="http://rsslinks.industrybrains.com/click?sid=360&amp;scid=10113&amp;rqctid=4194&amp;lid=612077&amp;cid=145605&amp;pr=2&amp;tstamp=20091123000000&amp;iip=66.230.239.187&amp;url=http://clk.atdmt.com/MRT/go/181752485/direct/01/">Official Site: Microsoft</a> Discover Business Productivity Online Suite. Watch the demo now.]]>
</description><guid>http://www.tutorialized.com/tutorial/Making-A-PSD-Network-In-Maya/50883</guid>
</item>
<item>
<title>Creating Displacement , Normal &amp; Bump Map</title>
<pubDate>Mon, 09 Mar 2009 01:01:01 -0400</pubDate>
<link>http://www.tutorialized.com/tutorial/Creating-Displacement-%2C-Normal-%26-Bump-Map/41350</link>
<description>
<![CDATA[This tutorial will teach you the differences of displacement and bump maps and normal maps and how to assign them to a shader and a model. This is just an overview tutorial on both subjects, and will ...
<br><a href="http://rsslinks.industrybrains.com/click?sid=360&amp;scid=10113&amp;rqctid=4194&amp;lid=614492&amp;cid=145740&amp;pr=2&amp;tstamp=20091123000000&amp;iip=66.230.239.187&amp;url=http://clk.atdmt.com/MRT/go/183591420/direct/01/">Virtualization Solutions</a> Optimize, Simplify, &amp; Save Today. Learn About Microsoft Solutions.]]>
</description><guid>http://www.tutorialized.com/tutorial/Creating-Displacement-%2C-Normal-%26-Bump-Map/41350</guid>
</item>
<item>
<title>making eyeballs and building the materials (2) advanced method</title>
<pubDate>Mon, 02 Mar 2009 01:01:01 -0500</pubDate>
<link>http://www.tutorialized.com/tutorial/making-eyeballs-and-building-the-materials-%282%29-advanced-method/41139</link>
<description>
<![CDATA[In this tutorial, I am going to explain a method of setting the material of eyeballs. It is a method that is easy to correspond to the change in the size of the iris and pupil.
<br><a href="http://rsslinks.industrybrains.com/click?sid=360&amp;scid=10113&amp;rqctid=4194&amp;lid=390081&amp;cid=7795&amp;pr=2&amp;tstamp=20091123000000&amp;iip=66.230.239.187&amp;url=http://www.kinook.com/VisBuildPro/%3faz%3dph">Automate Software Builds with Visual Build Pro</a> Easily create an automated, repeatable process for building and deploying software.]]>
</description><guid>http://www.tutorialized.com/tutorial/making-eyeballs-and-building-the-materials-%282%29-advanced-method/41139</guid>
</item>
<item>
<title>making eyeballs and building the materials (1) simple method</title>
<pubDate>Mon, 02 Mar 2009 01:01:01 -0500</pubDate>
<link>http://www.tutorialized.com/tutorial/making-eyeballs-and-building-the-materials-%281%29-simple-method/41138</link>
<description>
<![CDATA[In this tutorial, I am going to explain how to make eyeballs, and how to set up their materials.]]>
</description><guid>http://www.tutorialized.com/tutorial/making-eyeballs-and-building-the-materials-%281%29-simple-method/41138</guid>
</item>
<item>
<title>Creating Next-Gen Environment Textures</title>
<pubDate>Wed, 18 Feb 2009 01:01:01 -0500</pubDate>
<link>http://www.tutorialized.com/tutorial/Creating-Next-Gen-Environment-Textures/40924</link>
<description>
<![CDATA[This tutorial is targeted at medium level users and will present the process of texturing a photorealistic building that has already been modeled.]]>
</description><guid>http://www.tutorialized.com/tutorial/Creating-Next-Gen-Environment-Textures/40924</guid>
</item>
<item>
<title>making hair</title>
<pubDate>Sun, 25 Jan 2009 01:01:01 -0500</pubDate>
<link>http://www.tutorialized.com/tutorial/making-hair/40494</link>
<description>
<![CDATA[In this tutorial, I explain two methods of making hair. It is a method of using transparent mapping on NURBS and using Paint Effects.]]>
</description><guid>http://www.tutorialized.com/tutorial/making-hair/40494</guid>
</item>
<item>
<title>Uv mapping basics video tutorial</title>
<pubDate>Tue, 02 Dec 2008 01:01:01 -0500</pubDate>
<link>http://www.tutorialized.com/tutorial/Uv-mapping-basics-video-tutorial/39271</link>
<description>
<![CDATA[A basic guide to UV mapping in maya, designed for beginners. UV mapping is necessary if you want to texture you models and we tell you how to do it in under 7 minutes!]]>
</description><guid>http://www.tutorialized.com/tutorial/Uv-mapping-basics-video-tutorial/39271</guid>
</item>
<item>
<title>material animation</title>
<pubDate>Thu, 23 Oct 2008 01:01:01 -0400</pubDate>
<link>http://www.tutorialized.com/tutorial/material-animation/38433</link>
<description>
<![CDATA[A object like cylinder might not seem to rotate only by the keyframe of the rotation being set. The material will have to be set appropriately. How to animate the materials is explained here.]]>
</description><guid>http://www.tutorialized.com/tutorial/material-animation/38433</guid>
</item>
<item>
<title>attribute animation</title>
<pubDate>Fri, 26 Sep 2008 01:01:01 -0400</pubDate>
<link>http://www.tutorialized.com/tutorial/attribute-animation/38155</link>
<description>
<![CDATA[In this tutorial,I will explain how to set up the keyframe to the attributes of the material and how to edit them in the Graph Editor.]]>
</description><guid>http://www.tutorialized.com/tutorial/attribute-animation/38155</guid>
</item>
<item>
<title>Making of PhotoRealistic Actress In 3D</title>
<pubDate>Sat, 05 Jul 2008 01:01:01 -0400</pubDate>
<link>http://www.tutorialized.com/tutorial/Making-of-PhotoRealistic-Actress-In-3D/36113</link>
<description>
<![CDATA[tutorials/Making-of is created by CG Artist MAX Wahyudi who shows us Making of &quot;PhotoRealistic Actress In 3D using Autodesks Maya&quot;. MAX Wahyudi explains various process like 3d modeling, ref...]]>
</description><guid>http://www.tutorialized.com/tutorial/Making-of-PhotoRealistic-Actress-In-3D/36113</guid>
</item>
<item>
<title>How to attach multiple bump nodes to an object in Maya?</title>
<pubDate>Fri, 21 Mar 2008 01:01:01 -0400</pubDate>
<link>http://www.tutorialized.com/tutorial/How-to-attach-multiple-bump-nodes-to-an-object-in-Maya%3F/33267</link>
<description>
<![CDATA[In this tutorial we will describe any easy method to apply multiple bumps on a surface.]]>
</description><guid>http://www.tutorialized.com/tutorial/How-to-attach-multiple-bump-nodes-to-an-object-in-Maya%3F/33267</guid>
</item>
<item>
<title>Tea cup modeling and rendering with Mental RAY - Part two</title>
<pubDate>Sun, 16 Mar 2008 01:01:01 -0400</pubDate>
<link>http://www.tutorialized.com/tutorial/Tea-cup-modeling-and-rendering-with-Mental-RAY---Part-two/33120</link>
<description>
<![CDATA[In this part of this tutorial we will make some additional modeling to improve our scene, after that we’ll go over UV mapping of our objects, shading and texturing. Follow the steps as shown below.]]>
</description><guid>http://www.tutorialized.com/tutorial/Tea-cup-modeling-and-rendering-with-Mental-RAY---Part-two/33120</guid>
</item>
<item>
<title>Tea cup modeling and rendering with Mental RAY - Part three</title>
<pubDate>Sun, 16 Mar 2008 01:01:01 -0400</pubDate>
<link>http://www.tutorialized.com/tutorial/Tea-cup-modeling-and-rendering-with-Mental-RAY---Part-three/33119</link>
<description>
<![CDATA[In this part we will finish this project. We will make all shaders and set render settings in mental ray. Follow the steps as shown below.]]>
</description><guid>http://www.tutorialized.com/tutorial/Tea-cup-modeling-and-rendering-with-Mental-RAY---Part-three/33119</guid>
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