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<title>Tutorialized.com - Latest Tutorial Listings For Math Physics</title>
<link>http://www.tutorialized.com/</link>
<description>Photoshop Tutorials and Flash Tutorials</description>
<language>en-us</language>
<lastBuildDate>Sat, 07 Nov 2009 23:35:14 -0500</lastBuildDate>
<pubDate>Sat, 07 Nov 2009 23:35:14 -0500</pubDate>
<item>
<title>Create a circular rotation with AS3</title>
<pubDate>Sat, 05 Sep 2009 01:01:01 -0400</pubDate>
<link>http://www.tutorialized.com/tutorial/Create-a-circular-rotation-with-AS3/51337</link>
<description>
<![CDATA[Learn how to rotate an object with as3 and trigonometric functions. To illustrate that we are going to build the rotation of the moon around the earth.
<br><a href="http://rsslinks.industrybrains.com/click?sid=360&amp;scid=10113&amp;rqctid=4194&amp;lid=612077&amp;cid=145605&amp;pr=2&amp;tstamp=20091107000000&amp;iip=66.230.239.166&amp;url=http://clk.atdmt.com/MRT/go/181752485/direct/01/">Official Site: Microsoft</a> Discover Business Productivity Online Suite. Watch the demo now.]]>
</description><guid>http://www.tutorialized.com/tutorial/Create-a-circular-rotation-with-AS3/51337</guid>
</item>
<item>
<title>Optics simulation with Flash</title>
<pubDate>Wed, 12 Aug 2009 01:01:01 -0400</pubDate>
<link>http://www.tutorialized.com/tutorial/Optics-simulation-with-Flash/50674</link>
<description>
<![CDATA[Full walkthrough on how to program the classic lens simulation.
<br><a href="http://rsslinks.industrybrains.com/click?sid=360&amp;scid=10113&amp;rqctid=4194&amp;lid=612554&amp;cid=145606&amp;pr=2&amp;tstamp=20091107000000&amp;iip=66.230.239.166&amp;url=http://clk.atdmt.com/MRT/go/181727364/direct/01/">Microsoft BPOS Demo</a> Microsoft Business Productivity Online Suite demo. Watch it now.]]>
</description><guid>http://www.tutorialized.com/tutorial/Optics-simulation-with-Flash/50674</guid>
</item>
<item>
<title>Creating bodies with Box2D to simulate physics</title>
<pubDate>Tue, 03 Mar 2009 01:01:01 -0500</pubDate>
<link>http://www.tutorialized.com/tutorial/Creating-bodies-with-Box2D-to-simulate-physics/41145</link>
<description>
<![CDATA[Learn how to setup Box2D for ActionScript 3.0 and add bodies to the world.
<br><a href="http://rsslinks.industrybrains.com/click?sid=360&amp;scid=10113&amp;rqctid=4194&amp;lid=568615&amp;cid=142775&amp;pr=2&amp;tstamp=20091107000000&amp;iip=66.230.239.166&amp;url=http://s0b.bluestreak.com/ix.e%3fhy%26s%3d7950656%26a%3d7442758%26k%3d11808126%26u%3dhttp%253a%252f%252fusa%252Eautodesk%252Ecom%252fadsk%252fservlet%252foc%252fredir%253fsiteID%253d123112%2526mktvar002%253dknc%252Dwwm%252Damer%252Dus%252Dinv%252Dib%252Ddp%252D%252Da%2526url%253dhttp%25253A%25252F%25252Fusa%25252Eautodesk%25252Ecom%25252Fadsk%25252Fservlet%25252Findex%25253FsiteID%25253D123112%252526id%25253D13954476">Digital Prototyping Demo</a> Go Beyond 3D To Digital Prototyping With Inventor®. Free Online Demo.]]>
</description><guid>http://www.tutorialized.com/tutorial/Creating-bodies-with-Box2D-to-simulate-physics/41145</guid>
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<item>
<title>Pixel Perfect Circle Collisions</title>
<pubDate>Fri, 21 Nov 2008 01:01:01 -0500</pubDate>
<link>http://www.tutorialized.com/tutorial/Pixel-Perfect-Circle-Collisions/38982</link>
<description>
<![CDATA[We are going to make a script that will make circles collide with each other. This would be very hard to do with hitTest()’s so we are going to use a small amount of trigonometry. Don’t let the big wo...
<br><a href="http://rsslinks.industrybrains.com/click?sid=360&amp;scid=10113&amp;rqctid=4194&amp;lid=583308&amp;cid=143723&amp;pr=2&amp;tstamp=20091107000000&amp;iip=66.230.239.166&amp;url=http://www.gogrid.com/%3futm_source%3ddevshed.com%26utm_medium%3dbanner%26utm_term%3ddevshed%26utm_content%3dcloudserversondemand%26utm_campaign%3dAdHere">Cloud Servers in Demand - GoGrid</a> Start Small and Grow with Your Business. $0.10/hour]]>
</description><guid>http://www.tutorialized.com/tutorial/Pixel-Perfect-Circle-Collisions/38982</guid>
</item>
<item>
<title>Gravity Simulation in Flash</title>
<pubDate>Fri, 26 Sep 2008 01:01:01 -0400</pubDate>
<link>http://www.tutorialized.com/tutorial/Gravity-Simulation-in-Flash/38164</link>
<description>
<![CDATA[How to simulate gravity in Flash, one gravity well per affected object. Each effect can be set independently, strength for instance.
<br><a href="http://rsslinks.industrybrains.com/click?sid=360&amp;scid=10113&amp;rqctid=4194&amp;lid=390081&amp;cid=7795&amp;pr=2&amp;tstamp=20091107000000&amp;iip=66.230.239.166&amp;url=http://www.kinook.com/VisBuildPro/%3faz%3dph">Automate Software Builds with Visual Build Pro</a> Easily create an automated, repeatable process for building and deploying software.]]>
</description><guid>http://www.tutorialized.com/tutorial/Gravity-Simulation-in-Flash/38164</guid>
</item>
<item>
<title>Physics in Actionscript 3.0: Box2DFlashAS3</title>
<pubDate>Wed, 09 Apr 2008 01:01:01 -0400</pubDate>
<link>http://www.tutorialized.com/tutorial/Physics-in-Actionscript-3.0%3A-Box2DFlashAS3/33747</link>
<description>
<![CDATA[Box2DFlashAS3 is an open source ActionScript 3.0 conversion of the C++ Physics Engine Box2D. I’m very impressed with its well coded structure and easily implemented nature. I learned a few new things ...]]>
</description><guid>http://www.tutorialized.com/tutorial/Physics-in-Actionscript-3.0%3A-Box2DFlashAS3/33747</guid>
</item>
<item>
<title>Dynamics and Procedural Animation in Flash</title>
<pubDate>Tue, 01 Jan 2008 01:01:01 -0500</pubDate>
<link>http://www.tutorialized.com/tutorial/Dynamics-and-Procedural-Animation-in-Flash/31240</link>
<description>
<![CDATA[Rope simulation, surge action and bubbles with collision detection. Includes source fla and .as scripts with commented code.]]>
</description><guid>http://www.tutorialized.com/tutorial/Dynamics-and-Procedural-Animation-in-Flash/31240</guid>
</item>
<item>
<title>Flash game creation tutorial - part 4</title>
<pubDate>Sun, 31 Dec 2006 01:01:01 -0500</pubDate>
<link>http://www.tutorialized.com/tutorial/Flash-game-creation-tutorial---part-4/20341</link>
<description>
<![CDATA[Knowing the direction of the player may be very useful if we decide to add some special features to our game. I explain in this tutorial how many pretty things you can do if you know the direction you...]]>
</description><guid>http://www.tutorialized.com/tutorial/Flash-game-creation-tutorial---part-4/20341</guid>
</item>
<item>
<title>Unique Random Number Generator</title>
<pubDate>Tue, 06 Jan 2004 01:01:01 -0500</pubDate>
<link>http://www.tutorialized.com/tutorial/Unique-Random-Number-Generator/2481</link>
<description>
<![CDATA[Discover how to generate 10 unique, non-doubling random numbers, check out the code!]]>
</description><guid>http://www.tutorialized.com/tutorial/Unique-Random-Number-Generator/2481</guid>
</item>
<item>
<title>Calculating the Square Root in Flash</title>
<pubDate>Tue, 06 Jan 2004 01:01:01 -0500</pubDate>
<link>http://www.tutorialized.com/tutorial/Calculating-the-Square-Root-in-Flash/2482</link>
<description>
<![CDATA[Flash doesn't provide you with this function so Flashkit has. This code will plug into any actionscript that may require this function.]]>
</description><guid>http://www.tutorialized.com/tutorial/Calculating-the-Square-Root-in-Flash/2482</guid>
</item>
<item>
<title>Calculating Factorials in Flash</title>
<pubDate>Tue, 06 Jan 2004 01:01:01 -0500</pubDate>
<link>http://www.tutorialized.com/tutorial/Calculating-Factorials-in-Flash/2483</link>
<description>
<![CDATA[Learn how to calculate a factorial in flash with this easy tutorial. Copy the script if you like too and paste it into your own work.]]>
</description><guid>http://www.tutorialized.com/tutorial/Calculating-Factorials-in-Flash/2483</guid>
</item>
<item>
<title>Sine/Cosine Lookup</title>
<pubDate>Tue, 06 Jan 2004 01:01:01 -0500</pubDate>
<link>http://www.tutorialized.com/tutorial/Sine%2FCosine-Lookup/2484</link>
<description>
<![CDATA[This tutorial will teach you how to use Sine and Cosine to create a calculator for the math functions.]]>
</description><guid>http://www.tutorialized.com/tutorial/Sine%2FCosine-Lookup/2484</guid>
</item>
<item>
<title>Creation of a pendulum with dynamic parameters in Flash</title>
<pubDate>Tue, 06 Jan 2004 01:01:01 -0500</pubDate>
<link>http://www.tutorialized.com/tutorial/Creation-of-a-pendulum-with-dynamic-parameters-in-Flash/2485</link>
<description>
<![CDATA[This is a tutorial demonstrating how to use math to simulate the movement of a pendulum, until it stops, varying dynamically its parameters.]]>
</description><guid>http://www.tutorialized.com/tutorial/Creation-of-a-pendulum-with-dynamic-parameters-in-Flash/2485</guid>
</item>
<item>
<title>Mass Collision Detection</title>
<pubDate>Tue, 06 Jan 2004 01:01:01 -0500</pubDate>
<link>http://www.tutorialized.com/tutorial/Mass-Collision-Detection/2486</link>
<description>
<![CDATA[This tutorial demonstrates an effective, and efficient, method for detecting collisions between multiple instances of two movie clips.]]>
</description><guid>http://www.tutorialized.com/tutorial/Mass-Collision-Detection/2486</guid>
</item>
<item>
<title>Creating Eyes That 'Watch' The Cursor</title>
<pubDate>Tue, 06 Jan 2004 01:01:01 -0500</pubDate>
<link>http://www.tutorialized.com/tutorial/Creating-Eyes-That-%27Watch%27-The-Cursor/2487</link>
<description>
<![CDATA[Learn how to create &quot;watching eyes&quot; by writing a script to detect the cursor movement and then make your movies react relative to that movement.]]>
</description><guid>http://www.tutorialized.com/tutorial/Creating-Eyes-That-%27Watch%27-The-Cursor/2487</guid>
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