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<title>Tutorialized.com - Latest Tutorial Listings For Math Physics</title>
<link>http://www.tutorialized.com/</link>
<description>Photoshop Tutorials and Flash Tutorials</description>
<language>en-us</language>
<lastBuildDate>Thu, 16 Feb 2012 04:50:20 -0500</lastBuildDate>
<pubDate>Thu, 16 Feb 2012 04:50:20 -0500</pubDate>
<item>
<title>Particles in Flash</title>
<pubDate>Sun, 31 Oct 2010 01:01:01 -0400</pubDate>
<link>http://www.tutorialized.com/tutorial/Particles-in-Flash/72568</link>
<description>
<![CDATA[This tutorial will teach you the basics of fast particles in Flash. Learn how to create a cool particle effect using actionscript in Flash.]]>
</description><guid>http://www.tutorialized.com/tutorial/Particles-in-Flash/72568</guid>
</item>
<item>
<title>Beginning Programming with Box2DFlash 2.1a</title>
<pubDate>Sat, 04 Dec 2010 01:01:01 -0500</pubDate>
<link>http://www.tutorialized.com/tutorial/Beginning-Programming-with-Box2DFlash-2.1a/67591</link>
<description>
<![CDATA[A beginners tutorial that shows you how to set up a simple demo in the newest version of Box2DFlash: 2.1a]]>
</description><guid>http://www.tutorialized.com/tutorial/Beginning-Programming-with-Box2DFlash-2.1a/67591</guid>
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<item>
<title>Beginning programming with Box2D in AS3</title>
<pubDate>Tue, 08 Dec 2009 01:01:01 -0500</pubDate>
<link>http://www.tutorialized.com/tutorial/Beginning-programming-with-Box2D-in-AS3/60504</link>
<description>
<![CDATA[An introduction of using Box2D in Flash for beginners by creating a sample physics simulation/game prototype]]>
</description><guid>http://www.tutorialized.com/tutorial/Beginning-programming-with-Box2D-in-AS3/60504</guid>
</item>
<item>
<title>AS3: Trigonometry and 2D Velocity</title>
<pubDate>Tue, 01 Dec 2009 01:01:01 -0500</pubDate>
<link>http://www.tutorialized.com/tutorial/AS3%3A-Trigonometry-and-2D-Velocity/54508</link>
<description>
<![CDATA[A simple tutorial showing how trigonometry can be applied to a Sprite to make it move towards the mouse, including boundaries and events]]>
</description><guid>http://www.tutorialized.com/tutorial/AS3%3A-Trigonometry-and-2D-Velocity/54508</guid>
</item>
<item>
<title>Create a circular rotation with AS3</title>
<pubDate>Tue, 09 Dec 2008 01:01:01 -0500</pubDate>
<link>http://www.tutorialized.com/tutorial/Create-a-circular-rotation-with-AS3/51337</link>
<description>
<![CDATA[Learn how to rotate an object with as3 and trigonometric functions. To illustrate that we are going to build the rotation of the moon around the earth.]]>
</description><guid>http://www.tutorialized.com/tutorial/Create-a-circular-rotation-with-AS3/51337</guid>
</item>
<item>
<title>Optics simulation with Flash</title>
<pubDate>Mon, 08 Dec 2008 01:01:01 -0500</pubDate>
<link>http://www.tutorialized.com/tutorial/Optics-simulation-with-Flash/50674</link>
<description>
<![CDATA[Full walkthrough on how to program the classic lens simulation.]]>
</description><guid>http://www.tutorialized.com/tutorial/Optics-simulation-with-Flash/50674</guid>
</item>
<item>
<title>Pixel Perfect Circle Collisions</title>
<pubDate>Thu, 01 Nov 2007 01:01:01 -0400</pubDate>
<link>http://www.tutorialized.com/tutorial/Pixel-Perfect-Circle-Collisions/38982</link>
<description>
<![CDATA[We are going to make a script that will make circles collide with each other. This would be very hard to do with hitTest()’s so we are going to use a small amount of trigonometry. Don’t let the big wo...]]>
</description><guid>http://www.tutorialized.com/tutorial/Pixel-Perfect-Circle-Collisions/38982</guid>
</item>
<item>
<title>Gravity Simulation in Flash</title>
<pubDate>Sun, 09 Dec 2007 01:01:01 -0500</pubDate>
<link>http://www.tutorialized.com/tutorial/Gravity-Simulation-in-Flash/38164</link>
<description>
<![CDATA[How to simulate gravity in Flash, one gravity well per affected object. Each effect can be set independently, strength for instance.]]>
</description><guid>http://www.tutorialized.com/tutorial/Gravity-Simulation-in-Flash/38164</guid>
</item>
<item>
<title>Dynamics and Procedural Animation in Flash</title>
<pubDate>Sat, 01 Dec 2007 01:01:01 -0500</pubDate>
<link>http://www.tutorialized.com/tutorial/Dynamics-and-Procedural-Animation-in-Flash/31240</link>
<description>
<![CDATA[Rope simulation, surge action and bubbles with collision detection. Includes source fla and .as scripts with commented code.]]>
</description><guid>http://www.tutorialized.com/tutorial/Dynamics-and-Procedural-Animation-in-Flash/31240</guid>
</item>
<item>
<title>Flash game creation tutorial - part 4</title>
<pubDate>Wed, 02 Nov 2005 01:01:01 -0500</pubDate>
<link>http://www.tutorialized.com/tutorial/Flash-game-creation-tutorial---part-4/20341</link>
<description>
<![CDATA[Knowing the direction of the player may be very useful if we decide to add some special features to our game. I explain in this tutorial how many pretty things you can do if you know the direction you...]]>
</description><guid>http://www.tutorialized.com/tutorial/Flash-game-creation-tutorial---part-4/20341</guid>
</item>
<item>
<title>Unique Random Number Generator</title>
<pubDate>Mon, 01 Dec 2003 01:01:01 -0500</pubDate>
<link>http://www.tutorialized.com/tutorial/Unique-Random-Number-Generator/2481</link>
<description>
<![CDATA[Discover how to generate 10 unique, non-doubling random numbers, check out the code!]]>
</description><guid>http://www.tutorialized.com/tutorial/Unique-Random-Number-Generator/2481</guid>
</item>
<item>
<title>Calculating the Square Root in Flash</title>
<pubDate>Mon, 01 Dec 2003 01:01:01 -0500</pubDate>
<link>http://www.tutorialized.com/tutorial/Calculating-the-Square-Root-in-Flash/2482</link>
<description>
<![CDATA[Flash doesn't provide you with this function so Flashkit has. This code will plug into any actionscript that may require this function.]]>
</description><guid>http://www.tutorialized.com/tutorial/Calculating-the-Square-Root-in-Flash/2482</guid>
</item>
<item>
<title>Calculating Factorials in Flash</title>
<pubDate>Mon, 01 Dec 2003 01:01:01 -0500</pubDate>
<link>http://www.tutorialized.com/tutorial/Calculating-Factorials-in-Flash/2483</link>
<description>
<![CDATA[Learn how to calculate a factorial in flash with this easy tutorial. Copy the script if you like too and paste it into your own work.]]>
</description><guid>http://www.tutorialized.com/tutorial/Calculating-Factorials-in-Flash/2483</guid>
</item>
<item>
<title>Sine/Cosine Lookup</title>
<pubDate>Mon, 01 Dec 2003 01:01:01 -0500</pubDate>
<link>http://www.tutorialized.com/tutorial/Sine%2FCosine-Lookup/2484</link>
<description>
<![CDATA[This tutorial will teach you how to use Sine and Cosine to create a calculator for the math functions.]]>
</description><guid>http://www.tutorialized.com/tutorial/Sine%2FCosine-Lookup/2484</guid>
</item>
<item>
<title>Creation of a pendulum with dynamic parameters in Flash</title>
<pubDate>Mon, 01 Dec 2003 01:01:01 -0500</pubDate>
<link>http://www.tutorialized.com/tutorial/Creation-of-a-pendulum-with-dynamic-parameters-in-Flash/2485</link>
<description>
<![CDATA[This is a tutorial demonstrating how to use math to simulate the movement of a pendulum, until it stops, varying dynamically its parameters.]]>
</description><guid>http://www.tutorialized.com/tutorial/Creation-of-a-pendulum-with-dynamic-parameters-in-Flash/2485</guid>
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